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HF+ x0.1 Description of the game server EnForce x1

FourOnTheFloor

Moderator
Команда форума
EnForce x0.1


The most atypical low rate among servers.
• Chronicles -
HighFive 5 on the Grand Crusde client
• Server type - Low rate
• A unique conceptual game world. In which you will not be bored

We remind you that the Manor system directly depends on Sieges, so the first seeds can only be purchased after the castle owners put the seeds up for sale.
On the EnForce x1 server there is a limitation on windows: 1 is available from the start, but the 2nd is for an additional fee. payment.
Einhasad Gold: Donation
The community is built in such a way that donations do not affect the outcome PvP

Server Rates:

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Premium Account:
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Features of the EnForce x1 server:
For an easy start, Beginning Buffer has been added

Buffer.JPG

Positive Effects time increased to 60 minutes + Enchant (Including Songs, Dances)


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Limit time increased to 5 minutes + Sharpening
Stacks of some skills and conditions for weapons have been removed
Buff limit - 36 slots
Limit for Songs and Dances - 20 slots
Limit on Chance Skills - 14 slots
Limit on Debuffs - 10 slots


Automatic potion system:
You can activate using the chat command
.acp
ACP.JPG

Rebirth System

Rebirth is available from Level 40.
Payment for rebirth Silver Shilen and Blue Eva


Rebi.JPG
You can get Blue Eve by killing Raid Bosses of 40+ Levels

Alchemy System:
Using alchemy, you can create potions for maintaining CP, HP, and MP.

Buffer.JPG
Mana Grass 224-d0a50ebc4b7005c779e40abe0f495c2d.png drops from all monsters.
When using mixing unnecessary resources in your opinion

Alchemy Cube.JPG
When you use a mixture of unnecessary resources in your opinion, you will receive a Wind Stone which is needed for brewing potions

Events


Events that are launched according to the TvT and CTF schedule
TvT - 09:00, 12:00, 15:00, 18:00, 20:00
CTF - 10:00, 13:00, 16:00, 19:00, 21:00
events.JPG


Daily tasks will not make you bored

missions.JPG

The reward is not guaranteed, it all depends on your luck in real life

Login Reward

Login.JPG

Having received a bag or chest, click 2 times and an item will randomly drop out - from Buff to Bleseed S enchantment, from Stone increasing the chance of enchantment to a temporary epic
Buffs and consumables
Blessed Scrolls Modifications from D to S
Stones and temporary Epic


Clan System:

Clan.JPG


Clan bonuses depend directly on clan members

Clan Bonus.JPG
Map and Raid Bosses

The location of all bosses can be viewed using the world map. Bosses are marked with a special icon on the map the color of the icon indicates the state of the boss.
maps.JPG

World Bosses:

You can look at the statistics of World Bosses in the Community in the Statistics Section

Statistic.JPG

Raid Boss Resurrection Time
Core: 72 hours ± 3 hours. after death
Orfen: 124 hours ± 3 hours. after death
Valakas: 288 hours ± 2 hours
Antharas: 336 hours ± 4 hours
Ant Queen: 168 hours ± 1 hours
Baium: 240 hours ± 2 hours


Trade taxes and offshore zones

Tax on trade in offshore zones 10%
No castle tax is paid in the offshore zone
1. Offshore zone in Giran Harbor
2. Offshore zone in Parnassus
The minimum level to open a trading post is 20


Fishing Expert

You can learn skills directly in the skill tree (ALT+K)


Fishing Skill.JPG

Fishing is fully automatic and does not depend on the fishing rod

Rod.JPG

You can also exchange your catch from any NPC from the Fishermen's Guild

Fisherman.JPG

Item Enchanting EnForce x1
Maximum enchantment for Weapons +30, Armor and Jewelry +25.
Safe sharpening +3. If unsuccessful (Blessed scrolls), it is reset to +0.
Balanced enchant chance
Без названия.png


From now on, the effect has been added to all our servers

"Clover"
which warns you about increasing the chance of the next enchant by +6% to the standard chance
You can increase the chance of enchanting using a Blessed Modification Stone
From +3 to +9 using Blessed Stones.
+10 to +15 using Blessed Stones.
Blessed Stone is obtained from all chests

Profession, Sub-Class and Nobility
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1 Profession: standard task.
2 Profession: standard task.
3 Profession: standard task.



If you do not want to complete a profession using a task, you can purchase it for donations in your Personal Account

PO.JPG

The sub-class quest is completed from start to finish without shortcuts, all the necessary ingredients are obtained in the field. RB respawn is standard.

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The quest is standard, you can go kill RB or get items, the choice is yours.

The
Triple Sub-Class system works the same way.
When learning Sub-Class skills, they will automatically work on the Main Class.
You can learn all the skills of the Sub-Classes from Master Ladd.
Books.JPG


You can get Silver Shilen by participating in TvT and CTF.


Monster Enhancement Service

When choosing a power-up, you increase the characteristics of Monsters, Champions and Raid Bosses, and the number of dropped items, adena, gained Experience and SP also increases.

Monsters.JPG

Miracle Paints

Can only be obtained by participating in Events with the "Event Box"
Miraculous Fire Resistance Paint Fire resistance - 7 days.
With its help, the Paint Merchant in any settlement will apply a tattoo to the character’s body, giving certain bonuses for 7 days (fire resistance +120 when fighting ordinary monsters). Available to all classes.
Miracle Water Resistance Paint Water resistance - 7 days.
With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body that will give certain bonuses for 7 days (water resistance +120 when fighting ordinary monsters). Available to all classes.
Miracle Wind Resistance Paint Wind resistance - 7 days.
With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body that will give certain bonuses for 7 days (wind resistance +120 when fighting ordinary monsters). Available to all classes.
Miraculous Earth Resistance Paint Earth Resistance - 7 days.

With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body that will give certain bonuses for 7 days (earth resistance +120 when fighting ordinary monsters). Available to all classes.
Miracle Dye of Resistance to Negative Effects Resistance to negative effects, resistance to canceling positive effects, reflection of negative effects - 7 days.
With its help, the Dye Merchant in any settlement will place a tattoo on the character’s body that gives certain bonuses for 7 days (resistance to interference/infection/numbing/confusion +20; resistance to attacks that cancel positive effects, +20; 5% chance to reflect physical and magical negative effects). Available to all classes.
Miracle Dye Enhancing Invulnerability Duration of invulnerability - 7 days.

With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body that will give certain bonuses for 7 days (the duration of the Invulnerability to normal attacks and skills is +50%). Available to all classes.
Miraculous Boss Defense Dye P. Def., M. Def. - 7 days
With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body that will give certain bonuses for 7 days (the duration of the Invulnerability to normal attacks and skills is +50%). Available to all classes.
Miraculous Paint of Protection from Antharas Phys. Def., M. Def. - 7 days
With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body, which will give certain bonuses for 7 days (Physical Def. and Magic Def. +20% when fighting Antharas). Available to all classes.
Miraculous Paint of Defense from Valakas P. Def., M. Def. - 7 days
With its help, the Dye Merchant in any settlement will place a tattoo on the character’s body, giving certain bonuses for 7 days (Physical Def. and Magic Def. +20% when fighting Valakas). Available to all classes.
Miracle Dye of Resistance to Negative Effects Resistance to negative effects, resistance to canceling positive effects, reflection of negative effects - 30 d.
With its help, the Dye Merchant in any settlement will place a tattoo on the character’s body that gives certain bonuses for 30 days (resistance to interference/infection/numbing/confusion +20; resistance to attacks that cancel positive effects, +20; 5% chance to reflect physical and magical negative effects). Available to all classes.


Available only at “Item Merchant” sales and in roulette in your Personal Account.
Miraculous Dye of Persecution Phys. Def., Speed - 1 d.
With its help, the Paint Merchant in any settlement will apply a tattoo to the character’s body, giving certain bonuses for 1 day (with HP>90% P. Def. +20%, Speed +33). Available to all classes.
The effect of the tattoo appears only at the Olympics and the Chaos Festival.
Miraculous Paint of Killing Resistance to Damage Reflection, reduced. damage received - 1 day.
With its help, the Dye Merchant in any settlement will place a tattoo on the character’s body, giving certain bonuses for 1 day (damage in PvP -2%, resistance to damage reflection +2, increased effect when killed in PvP, max. Lv. 5) Availability for professions: for everyone.
The effect of the tattoo appears only in the PvP zone.
Miraculous Paint of Resistance to Darkness Resistance to darkness - 7 days.
With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body that will give certain bonuses for 7 days (resistance to darkness +120 when fighting ordinary monsters). Available to all classes.
The effect of the tattoo appears only in the PvP zone.
Miraculous Paint of Resistance to Darkness Resistance to darkness - 7 days.
With its help, the Paint Merchant in any settlement will place a tattoo on the character’s body that will give certain bonuses for 7 days (resistance to darkness +120 when fighting ordinary monsters). Available to all classes.
The effect of the tattoo appears only in the PvP zone.
Miraculous Light Resistance Paint Holy Resistance - 7 days.
With its help, the Paint Merchant in any settlement will apply a tattoo to the character’s body, which will give certain bonuses for 7 days (holiness resistance +120 when fighting ordinary monsters). Available to all classes.
The effect of the tattoo appears only in the PvP zone.
Miracle Paint Kamael Spiritual Protection - 7 d.
Miraculous paint filled with the power of Kamael. With its help, the Dye Merchant in any settlement will place a 7-day tattoo on the character’s body, bestowing the strength of Kamael (resistance to darkness +20, damage in PvP +1%/ Active skill: Spiritual Protection). The active skill does not operate simultaneously with the revelation skill “Spiritual Defense”. Available to all classes.
The effect of the tattoo appears only in the PvP zone.
Miraculous Paint of Dwarves Stamina - 7 days.
Miraculous paint filled with the power of the Dwarves. With its help, the Paint Merchant in any settlement will place a 7-day tattoo on the character’s body, bestowing the strength of the Dwarves (earth resistance +20, skill cooldown time -1%/ Active skill: Endurance). The active skill does not operate simultaneously with the revelation skill "Endurance". Available to all classes
The effect of the tattoo appears only in the PvP zone.
Miraculous Paint of Orcs Unbridled - 7 days.
Miraculous paint filled with the power of Orcs. With its help, the Dye Merchant in any settlement will place a 7-day tattoo on the character’s body, bestowing the strength of the Orcs (fire resistance +20, Max. HP/ MP/ CP + 1%/ Active skill: Unbridled). The active skill does not operate simultaneously with the revelation skill "Unbridled". Available to all classes.
The effect of the tattoo appears only in the PvP zone.
Miraculous Dye of the Dark Elves Crazy Acceleration - 7 days.
Miraculous paint filled with the power of the Dark Elves. With its help, the Dye Merchant in any settlement will place a 7-day tattoo on the character’s body, granting the strength of the Dark Elves (wind resistance +20, Crit. Atk. power for normal attacks + 1%, Crit. Atk. power of magic skills +1 %/ Active skill: Crazy Acceleration). The active skill does not operate simultaneously with the revelation skill "Frantic Acceleration". Available to all classes.
The effect of the tattoo appears only in the PvP zone.
Miraculous Paint of People Perseverance - 7 days.
Miraculous paint filled with the power of People. With its help, the Paint Merchant in any settlement will place a 7-day tattoo on the character’s body, bestowing the strength of People (resistance to fire/water/wind/earth +10, resistance to negative effects +1%/ Active skill: Perseverance). The active skill does not operate simultaneously with the revelation skill “Perseverance”. Available to all classes.
The effect of the tattoo appears only in the PvP zone.
Miraculous Paint of the Elves Foresight - 7 days.
Miraculous paint filled with the power of the Elves. With its help, the Dye Merchant in any settlement will place a 7-day tattoo on the character’s body, granting the strength of the Elves (water resistance +20, Crit. Atk. chance for normal attacks +10, Crit. Atk. chance for magic skills +10/ Active skill: Foresight). The active skill does not operate simultaneously with the revelation skill “Foresight”. Available to all classes.

BASIC SERVER CONCEPT

We would like to pay special attention to rates and their impact on the server, players and the economy as a whole.
The main benefit of the x0.1 rate on such a concept is that new players and players who do not set the pace for the entire server do not feel this rate so much.
There are numerous ways to simplify your gameplay using a number of our changes and improvements:
Starting your gaming journey with us from the start of the server are available to you.
Newbie Assistant, Daily Reward System - will help you and give the character good NG equipment and add to it a sufficient number of consumables and boosters for leveling up.
In a store of constantly replenished goods, from the start of the server, each player will be able to spend Gold Einhasad, received for various social actions, as well as for completing simple daily tasks, receiving temporary equipment, cheap consumables and other useful things.
A custom, generously redesigned drop in Kamalok and Labyrinths, which will provide the bulk of players with goods for interactions in the Parnassus market.
Systems of Pets, PCs, Keys to chests, CH and Forts, the Academy system and Clan Unity, as well as many of our other features that set us apart from other projects and help make your game more comfortable, and "EnForce x0.1" less noticeable . Not simple, but not far from the server where you can’t recoup charges and run around with a starting toothpick at level 25.
Ongoing server support: It's not just about support and updates. We monitor our game world, and as it develops: we work both on researching, analyzing and solving problems, and on diversifying and improving the current game as a whole. This is expressed through constant minor patch notes, seasonal events, sweepstakes, and promotions. EnForce x1 is a dynamic, constantly evolving world that is designed for long-term play.
Improved and changed mechanics lead to the fact that character development, regardless of his class and group composition, becomes easier, due to more variable and effective PvE. You will be able to unlock the potential of your class in new ways.
The point is that each class can express itself in every type of gaming activity, while maintaining its unique aspects. We are updating and improving new locations, instances, and Bosses. By creating a simple start and comfortable integration into the general flow of the game for newcomers, on the one hand, and an interesting, “challenge” game for groups and clans, on the other, we guarantee long-term and interesting:

It is easy for a new player who comes to the server after it has started to develop to the point where he begins to interact with the general mass of the online world.
He has the motivation to find his society, group and clan:

Clan bonuses:
1. Clan reward for online.
2. Clan reward for hunting, etc.

Group bonuses:
1.Great group hunt for world bosses
2.Increased group experience in PvE, etc.

Social bonuses:
1.Referral system with nice bonuses
2. Pleasant communication (Inappropriate behavior of players and obscene language are strictly punishable) For more detailed rules of communication on game servers, read the rules and information section.
A regular player always has something to do, how to prove himself and spend his time on our server.
But the main reason why the x1 economy is loyal to not the most active players is you. During the game you create and knock out C-grade, then make B-grade, then Low-A gr. After - go to Top-A; and so on. This is not a server where you can jump straight from Devosehen to S grade.
And where does all this goodness go after it ceases to be relevant to you? That's right, the Parnassus or Exchange market, where players who need it can purchase it, and you will free up resources for a new grade! We, in turn, built the server economy in such a way that a player who wants to buy your conditional “Karmian” has something to pay you in return. 🙂
But what is really hardcore and difficult, and it will be difficult at every Stage of the server, is to create “top content”. And grade is at the first Stage, S is at the second. ATT on 3rd and so on. This is where this number “x1” pops up in all its sadistic-hardcore diversity. If you are: passionate, love battles, have an entrepreneurial streak, then this challenge is for you. You are exactly that player, and then test yourself for strength and then enjoy your dominance within the server to the fullest - your choice! 😉
 
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